FoundryVTT MCP Server Documentation - v1.5.3
    Preparing search index...

    Interface WorldScene

    Raw scene document from worldData.

    interface WorldScene {
        _id: string;
        name: string;
        active: boolean;
        navigation: boolean;
        img?: string;
        background?: Record<string, unknown>;
        width: number;
        height: number;
        padding: number;
        grid?: Record<string, unknown>;
        tokens?: Record<string, unknown>[];
        walls?: Record<string, unknown>[];
        lights?: Record<string, unknown>[];
        drawings?: Record<string, unknown>[];
        sounds?: Record<string, unknown>[];
        notes?: Record<string, unknown>[];
        tiles?: Record<string, unknown>[];
        darkness: number;
        globalLight: boolean;
        globalLightThreshold?: number;
        folder?: string | null;
        sort?: number;
        ownership?: Record<string, number>;
        flags?: Record<string, unknown>;
    }
    Index

    Properties

    _id: string
    name: string
    active: boolean
    navigation: boolean
    img?: string
    background?: Record<string, unknown>
    width: number
    height: number
    padding: number
    grid?: Record<string, unknown>
    tokens?: Record<string, unknown>[]
    walls?: Record<string, unknown>[]
    lights?: Record<string, unknown>[]
    drawings?: Record<string, unknown>[]
    sounds?: Record<string, unknown>[]
    notes?: Record<string, unknown>[]
    tiles?: Record<string, unknown>[]
    darkness: number
    globalLight: boolean
    globalLightThreshold?: number
    folder?: string | null
    sort?: number
    ownership?: Record<string, number>
    flags?: Record<string, unknown>